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Nissan Silvia S14 Kouki 1998 SE

Credits to Caio Andrade for most exterior work & me for most interior work

This is a look at me and Caio Andrade's S14 Silvia with no subdivide, almost every mesh needs subdividing only once to have correct and good normals and to fit together, the model is 739,000 polygons including the sr20 engine which is taken from Turn10 as a placeholder.

This car is extremely accurate, the body is modeled from a laser scanned mesh and the chassis and other parts are made with photomatched cameras in 3DS Max

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa

Taken in Assetto Corsa